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On this day...
In 2000, The Railway Station was released by Maarten Pinxten.

Screenshot

Map Info:
Type: SP, Version: v1.3d
Rating: 90, Size: 60.60 KB


In 2005, Zero was released by Alejandro Arroyo.

Screenshot

Map Info:
Type: DM, Version: v1.3d
Rating: 70, Size: 53.08 KB

Affiliates
Some other very fine Duke dedicated sites:


ROCH Homepage

Link to DNR:


Duke Nukem Repository » Downloads » Level Editing Tutorials

MapFAQs and Build Tutorials
Name Version/Size Description
BUILD Tricks
by Patola
Downloads: 1914
v0.1
66.89 KB
A complete set of weird tricks for use in level-editing without the need for CON editing. Some rather unusual tricks which are great for new ideas.
Build Tricks: Fun With Elevators
by Semicharm
Downloads: 1118
61.31 KB
Complete breakdown on how to produce entirely operable multi-levelled elevators, with example maps and detailed documentation. Amazing what you can do nowadays!
Delayed Spawning Effect
by Llyr Wyn Jones
Downloads: 827
1.27 KB
A quite ingenious tutorial depicting the possibility of delaying the effect of the RESPAWN sprite by means of the SE10. Good for setting another type of surprises for unbeknownst and inexperienced players, and quite easy to implement in any map.
Duke Nukem 3D Sound FX List
by Mats Blixt, Jonah Bishop
Downloads: 2639
v1.2
10.28 KB
A full list of sound effects available in Duke3D, along with their .voc filenames and corresponding Build tag numbers.
List of BUILD Keys
by Jonah Bishop
Downloads: 1408
v1.3
6.82 KB
A guide to the key combinations used in Build, alphabetised and absolutely essential for beginners.
Map Authoring Template
Downloads: 738
0.82 KB
The famous map text template, allowing mappers to comment on their maps and offer other useful info.
Map Editing FAQ (MapFAQ)
by Brett Gmoser, Jonah Bishop
Downloads: 1171
v1.3
157.72 KB
Quite self-explanatory; this is version 1.3 of the map editing FAQ. This and subsequent versions are the first place to look for learning how to use the BUILD editor or its variants.
MapFAQ
by Brett Gmoser, Jonah Bishop
Downloads: 625
v1.8
160.06 KB
MapFAQ
by Brett Gmoser, Jonah Bishop
Downloads: 574
v1.9
167.87 KB
MapFAQ
by Jonah Bishop
Downloads: 660
v2.0
152.02 KB
Completely rewritten MapFAQ by Jonah Bishop. See rhistory.txt for revision history.
MapFAQ
by Jonah Bishop
Downloads: 677
v2.0
152.02 KB
MapFAQ v2.0 in PDF format.
MapFAQ
by Jonah Bishop
Downloads: 1290
v2.1
153.39 KB
The final version of the MapFAQ, and probably the most comprehensive guide to the intricacies of Build editing to date. A must-have reference for any serious Builder.
The Stupid SE 0 Tricks HOW-TO
by Tim Conneen
Downloads: 964
v1.02
21.90 KB
Previously used in the author's map Confession, a bunch of quite unique effects without the use of CONs. These include horizontal crushers, gaping pits, stretching doors, shifting passages, etc.
Translucent Water Demonstration
by Bob Averill
Downloads: 912
18.86 KB
A guide to producing a see-through water effect in Build.
True 3D Translucent Water Effect
by Devastator
Downloads: 1196
6.74 KB
A neat tutorial for implement true translucent water in a level. The replacement for Bob Averill's Translucent Water tutorial.
True Room over Room
by Philipp Kutin ( Helixhorned )
Downloads: 428
1.83 MB
This is the very first true RoR feature in Build/Mapster ever!
Unofficial Duke3D Editing FAQ
by Klaus Breuer
Downloads: 872
v1.2
101.23 KB
An html based editing faq, unzip to a folder and open findex.htm. Very comprehensive.

Other DN3D-related Editing Tutorials
Name Version/Size Description
Editart Key List
by Jonah Bishop
Downloads: 744
v1.0
2.04 KB
Keys used by EditArt, helpful for those who are particularly patient.
The Duke Nukem 3D Con Editing FAQ
by Joris B. Weimar, Jonah Bishop
Downloads: 1058
v4.2
40.95 KB
Complete documentation for editing the Duke3D .CON files, compiled by your favourite mapping tutorial author.

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Statistics
Maps/Addons available: 652
Total files available: 748
Total files downloaded: 610991
Last downloaded: Halflife Frenzy
Served: 372.65 GB

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