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Author Topic: Duke 3:16 Rides Again  (Read 470 times)
Forge
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« on: April 23, 2010, 11:56:07 PM »

I decided to redo my first map and fix some of the mistakes in it. It still needs testing. Anyone interested, for testing purposes or not, just let me know and I'll send you a copy.
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Merlijn
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« Reply #1 on: April 24, 2010, 08:31:01 AM »

You can send it to me, I'll be able to play it tomorrow I think. Although, in response to your question in the other topic, I still remember most of the old map. I'll try to erase my memory then.  Grin
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underTaker
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« Reply #2 on: April 24, 2010, 10:58:40 AM »

I will test it with pleasure Smiley You can send it to me. I got pretty much free time this weekend, so i can check it carefully.
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underTaker
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« Reply #3 on: April 25, 2010, 03:30:11 AM »

Well i've checked that, and i've spotted few bugs. Mostly they were not interrupting gameplay - only 1 did.

First i've spotted signs outside the building, that could be seen from inside. You should make 1-side.
http://img411.imageshack.us/img411/3600/duke0000t.jpg
On the street i seen ooz filter, which had strange behaviour - when i shot it, there was explosion near car.
http://img689.imageshack.us/img689/7673/duke0002.jpg
Also steam on collapsed building should be raised a bit - it looks like it is in it.
http://img69.imageshack.us/img69/4108/duke0001.jpg
Now the worst bug - sometimes when i jump inside the sewage i got killed. However this doesn't happen all the time.
http://img704.imageshack.us/img704/2507/duke0003.jpg
In sewage when raising this rods, texture isn't moving - it should be oriented.
http://img696.imageshack.us/img696/412/duke0004z.jpg
And last one - HOM effect while on mail truck.
http://img88.imageshack.us/img88/1517/duke0005.jpg

Thats all bugs i found. Playing this map gave me much fun Smiley
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Forge
Battlelord
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« Reply #4 on: April 25, 2010, 10:10:27 AM »

Good eye. That's why I needed someone other than myself to look at the map. I'm so used to running through it now that I can no longer see it with a fresh perspective and miss things like that.  Alot of quick, easy fixes.

Thanks for taking a look.
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Merlijn
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« Reply #5 on: April 25, 2010, 10:36:22 AM »

I also played my way through the map - I also got killed when I jumped into the sewer, but that's the only serious bug I could find. I've included a zip with some screenshots.

Gameplay-wise the map gets pretty hard at times because there's not much health lying around (especially the sewers and the street area after that are hard). I personally don't mind the challenge, but some people might the lack of health a little frustrating.

Overall: good map, and an improvement on the older version. The biggest improvement was the lightning, it looked really good and gave the map more depth.
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Forge
Battlelord
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« Reply #6 on: April 25, 2010, 11:09:20 AM »

Thanks.

I think the problem with the manhole has been fixed. It might have been the conveyor was too close. I'll have to test it to make sure.

I'll look at what you came up with and add some health to a few areas.
« Last Edit: April 25, 2010, 11:11:36 AM by Forge » Logged

"Silflay hraka, u embleer rah!" - Thlayi
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Battlelord
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« Reply #7 on: April 25, 2010, 02:34:40 PM »

Updates complete. Map sent to key people. Thanks to everyone who helped.  Thumbs up
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ck3D
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« Reply #8 on: April 26, 2010, 06:22:23 PM »

I've been away the whole week, and just got your emails. I will check them out asap, it's just been hard for me to find the time for anything online lately.
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another cup of coffee
Forge
Battlelord
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« Reply #9 on: April 26, 2010, 09:08:54 PM »

It's a courtesy copy for helping me the first time around. Don't sweat it.
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"Silflay hraka, u embleer rah!" - Thlayi
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